Conclusion
As we look back on our results, and on the simulation model itself, given the right equipment, and willing restaurants, our design could become a fairly simple addition to the growing technical side of running a restaurant. The key distinction of our system being the collection and dispersion of the given inputs from hosts and waiters. The longer the system is in place the more accurate the system becomes, to the point where no longer will the host need to be a job of finding the best location for the guest. While our system runs the data on when and where the guest is likely to be seated, the host is freed up to interact with guests. While many restaurants are starting to implement a computerized system for the seating and ordering of guest, most still do this manually. It’s interesting looking at this system, and knowing that most of which is very simple, that this has yet to be put into action. While this started off as our senior design project, and will end as our senior design project, we have very little doubt that in the near future a similar program will be common in restaurants.